Get the Office Code From the Two Note Halves

The entrance keypad is the first thing standing between you and the theater, and the answer comes from a torn note. Collect both halves, read the completed office code, and enter it at the office keypad. 6024 works in SuperHorrorBro's full-release playthrough, but that successful player example should not replace the number shown in your own game.

This distinction matters because a code detached from its note is easy to apply to the wrong door. The entrance puzzle leads to an office and a theater token; it is separate from the gift shop basement puzzle later in Chapter One.

The official Terrible Lizards Steam page identifies the game and its movement-focused adventure. The specific note-and-keypad sequence here comes from community player experience in the full-release playthroughs by SuperHorrorBro and FusionZGamer.

Collect Both Pieces Before Returning to the Keypad

Start by exploring the entrance hall and its dinosaur displays. SuperHorrorBro notices a note in a dinosaur's hand, climbs to it, and learns that another half is missing. Continue searching the hall until you have the second piece and can read the completed office code.

The supported sequence is straightforward:

  1. Pick up the first half of the torn note.
  2. Find the matching second half in the entrance area.
  3. Read the completed code rather than trying to reconstruct it from one piece.
  4. Return to the office keypad and enter that number.

The second piece's exact position is not clearly described in that player's narration. Use the displays as the search area, but do not assume that a particular dinosaur body part is a confirmed location for both pieces.

Use the Open Office to Get the Theater Token

In SuperHorrorBro's player experience, the completed note is read as 6024. The player then enters that number, confirms the door opens, and collects the token needed for the theater entrance. That is the useful result to look for: access to the office followed by a usable token.

Take the token back to the theater's token-operated entrance to continue. Opening the office and opening the theater passage are two connected actions; entering the keypad code does not perform both automatically.

If 6024 is not the number your completed note shows, follow your note. The available player material establishes a successful example, without establishing that every playthrough uses the same code or that codes are randomized. There is no need to guess either rule to solve the puzzle in front of you.

FAQ

What is the Terrible Lizards entrance keypad code?

SuperHorrorBro reads and successfully enters 6024 in a full-release playthrough. The dependable method is to collect both note halves and use the office code they reveal in your game.

Where do I find the entrance code?

It is on a torn note in the entrance hall. The player narration confirms climbing to a piece in a dinosaur's hand and finding another half before opening the office.

What do I do after opening the office?

Collect the theater token inside, return to the token-operated theater entrance, and use it to continue to the pre-show.

Is this the same code as the basement door?

No. The office keypad belongs to the entrance puzzle. The gift shop basement is a later door with its own instructions from Stella.